Yukari, Junpei, Mitsuru, and Me
Persona 3 is a game that attempts to model one academic year in the life of a typical Japanese high school student, albeit one who just happens to stumble across a hidden hour between midnight and 12:01 am, during which a hitherto unseen tower rises from his school campus, and disagreeable demons emerge. The game, like high school, is a challenge of time management. Do you study for mid-terms, go on a date with your sweetheart, or save the world from demonic evil?
This is a game which will require, at my current pace, about eighty hours to complete. I'm halfway done.
Do I really have this kind of time? I can justify the allocation by pointing out that Persona 3 serves as research for two upcoming projects: Pillow Crisis 2(!) and another project which serves as my attempt to become The Greatest Final Fantasy Fan Fiction Writer Of All Time.
But ultimately, I admit that you cannot devote eighty hours of your life to something unless you really, really enjoy it. Here are just a few of the reasons why I enrolled at Gekkoukan High:
1) Getting lost on the first days of school because the campus is so big and unfamiliar.
2) Knocking out demons with a baseball bat, and ordering my classmates to go in for an all-out melee. Never gets old.
3) Everybody - the ditz, the jock - is hiding a secret. And they all have serious issues.
4) The hierarchy of demons is based on the tarot deck, with demons being grouped by allegiance to cards (Hermit, Magician, Death) from the Major Arcana. Being a huge fan of the Rider Waite tarot deck and a certain lady who uses it, I adore this detail.
5) Running into my acquaintances at random places (the subway station, the shrine) in town when school lets out.
6) Listening to the girls in my combat unit complain about the lack of fashion sense in the body armor I give to them.
7) Being given the option to fall asleep in class as a means of regaining stamina to fight demons later in the evening.
8) Pop quizzes on the difference between the Paleolithic and Neolithic ages. And actually having to pay attention during lectures when the teacher says, "This will be on the exam."
9) The simplicity and beauty of the allegory of kids with repressed (inner) demons that represent their traumas and their strengths. They have stuff inside, and they just have to get it out.
10) The charmingly Japanese notion that strong academic performance correlates strongly with one's desirability to high school girls, and in turn, one's ability to fight demons.
11) Going on spring break and attempting to mack on (only to get shot down by) college chicks.
12) Casual acquaintances (the neighborhood dog, the friendly grade school kid) reveal their greater significance in your life with time. Just like real life!
13) Going to see the school nurse when I'm not feeling well.
14) The oppressive structure and amount of ennui in my life - I had almost forgotten how simultaneously busy - and how boring - a high schooler's life is.
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